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Old May 21, 2006, 02:30 AM // 02:30   #21
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Quote:
Originally Posted by Celes Tial
I very highly doubt that PvP players are a minority. They are the ones who stay for months, while pure PvE'ers grind through the limited PvE content in a relatively short time and then move on to a different game.
Which means squat without a monthly fee.
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Old May 21, 2006, 02:34 AM // 02:34   #22
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ive used a total of 4 new factions skills over 4 chars, i dont find the factions skills all that useful
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Old May 21, 2006, 02:35 AM // 02:35   #23
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i baught fractions to farm their with my 55,SS, and my tank so i never get board. 0.o i would go crazy if i did not have factions.

p.s i pitty the fool who dose not like mr.t bot!!!!!
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Old May 21, 2006, 02:41 AM // 02:41   #24
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Quote:
Originally Posted by Yuo Can Do It!
It's not like it matters. MOST of the new skills are just copies of current skills, some with little added twists, etc.

But here's the question - would you rather pay 90$ every 6 months for a p2p games + any possible expansions, or 50-70 to keep up to date for GW?


They need to make money, after all the servers ARE free, so quit leeching and buy factions.
That's false, most of the new skills aren't copies of current skills. Even though they are, it still adds something to the game. Equipping two of the same skill in two different slots an advantage over the old games and actually is adding something.
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Old May 21, 2006, 02:44 AM // 02:44   #25
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^ o yes true i am trying to find a alt to SS cuz i use that and Incudious Parisite cuz they are the same and do major damage with arcane echo with SS.
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Old May 21, 2006, 02:55 AM // 02:55   #26
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Ok let me think.

Frequently HA build.
Balanced
WoH monk -> no faction skill needed to be competitive.
Infuser -> no faction skill needed to be competitive
RC prot -> no faction skill needed to be competitive
Shock Warrior -> no faction skill needed to be competitive
Surger -> no faction skill needed to be competitive
Migrane -> faction give some nice interupt who are very good , but the old one are pretty good as well
The only skill who i see is normaly require is ward agaist stability

Iway , a part from sometime the order necro take Order of apostasy no big change

Necro(lame ) spike.
For the spiker or spirit spammer nothing new. some build take in a ritualist.
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Old May 21, 2006, 03:03 AM // 03:03   #27
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Same business model as Magic: The Gathering. To stay competitive with the big guys and your buddies you might want to keep buying stuff. But, nothing's really making you and you can still play some stuff regardless. So, it's fair enough.
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Old May 21, 2006, 03:46 AM // 03:46   #28
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Most of the new skills are overshadowed by old ones. I rarely see more than 2 factions skills on anyones skill bar.

And you have access to the "prophecies only" skills, which factions only people dont have access to.
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Old May 21, 2006, 05:01 AM // 05:01   #29
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Ok i see what u guys mean about the skills and yea i guess maybe im wrong. Heres something else that bothers me about factions , people say its a stand alone game......why are there factions players in tyria? why should factions players be able to sell thier "new" factions only items For insane amounts of gold in Tyria? Im just saying it puts regular gw players at a major disadvantage. But w/e i played the free factions weekend and i must say i wasn't impressed.

another thing i forgot to mention. I PLAY GW NOT GW:F and i don't want to d/l gw:f updates that is b.s.

Last edited by ChrOnic_Seizures; May 21, 2006 at 05:03 AM // 05:03..
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Old May 21, 2006, 05:03 AM // 05:03   #30
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Quote:
Originally Posted by lishi
Ok let me think.

Frequently HA build.
Balanced
WoH monk -> no faction skill needed to be competitive.
Infuser -> no faction skill needed to be competitive
RC prot -> no faction skill needed to be competitive
Shock Warrior -> no faction skill needed to be competitive
Surger -> no faction skill needed to be competitive
Migrane -> faction give some nice interupt who are very good , but the old one are pretty good as well
The only skill who i see is normaly require is ward agaist stability

Iway , a part from sometime the order necro take Order of apostasy no big change

Necro(lame ) spike.
For the spiker or spirit spammer nothing new. some build take in a ritualist.
How many of the skills that you're concidering here are Prophecies Only skills? I do believe that Word of Healing is Prophecies Only.
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Old May 21, 2006, 05:04 AM // 05:04   #31
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People have the right to complain, but why does everyone make the threat they're going to stop playing if one detail of this game prevents their entire playing experience? It seems odd they'd compromise hundreds of hours for something that contains only a small percentage of the playing experience.
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Old May 21, 2006, 05:06 AM // 05:06   #32
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Quote:
Originally Posted by Mtank325
People have the right to complain, but why does everyone make the threat they're going to stop playing if one detail of this game prevents their entire playing experience? It seems odd they'd compromise hundreds of hours for something that contains only a small percentage of the playing experience.
i believe i said it makes me "WANT" to stop playing not that imma stop
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Old May 21, 2006, 05:10 AM // 05:10   #33
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Quote:
Originally Posted by ChrOnic_Seizures
Ok i see what u guys mean about the skills and yea i guess maybe im wrong. Heres something else that bothers me about factions , people say its a stand alone game......why are there factions players in tyria? why should factions players be able to sell thier "new" factions only items For insane amounts of gold in Tyria? Im just saying it puts regular gw players at a major disadvantage. But w/e i played the free factions weekend and i must say i wasn't impressed.

another thing i forgot to mention. I PLAY GW NOT GW:F and i don't want to d/l gw:f updates that is b.s.
Those "factions players" have purchased both games, and so have access to both Tyria and Cantha. They are selling items that are no better than what you can find in Prophecies, but with new, desirable skins found only in Cantha that many people are willing to pay for. The games are standalone but they're interconnected.

Really though, quit whining and, well, purchase Factions. It's a very small price to pay considering the hours of enjoyment you probably get out of Guild Wars. If you do decide to quit playing, since you don't seem to intend to buy any other Chapters, you're only saving ANET money.
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Old May 21, 2006, 05:10 AM // 05:10   #34
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Quote:
Originally Posted by ChrOnic_Seizures
i believe i said it makes me "WANT" to stop playing not that imma stop
I meant in general there's been a lot of complaining that people are saying they're quitting and such because of some change or lack of change in game.
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Old May 21, 2006, 05:10 AM // 05:10   #35
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both ch1 and ch2 have skills that the opposing chapter do not have.
they did it as a dual-channel marketing technique.
if you want to ahve every possible skill in the game available to you, you must own both chapters, attatched to a single account.
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Old May 21, 2006, 06:55 AM // 06:55   #36
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You feel like quitting because you weren't given Factions content for free?
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Old May 21, 2006, 07:45 AM // 07:45   #37
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Quote:
Originally Posted by ChrOnic_Seizures
Ok i see what u guys mean about the skills and yea i guess maybe im wrong. Heres something else that bothers me about factions , people say its a stand alone game......why are there factions players in tyria? why should factions players be able to sell thier "new" factions only items For insane amounts of gold in Tyria? Im just saying it puts regular gw players at a major disadvantage. But w/e i played the free factions weekend and i must say i wasn't impressed.

another thing i forgot to mention. I PLAY GW NOT GW:F and i don't want to d/l gw:f updates that is b.s.
it is both a stand alone and an expansion depending on how you set it up. When someone buys Factions, they can either activate it as a stand alone, meaning that they don't have access to all Prophacies skills or Tyria. Or you can add it to an existing acount, have access to all areas and skills with a total of 6 characters.

The "insane" prices are just because they are the hot new item. Much like SF green items were over priced at first. In a month or two they will be priced the same as the standard weapons.

As for the updates, while you don't have access to Cantha's armor and weapons, nor all the new skills, the other people you play with do. So if they make a skill update to some Assassin skills, your machine still needs to have that information because party member will be using those skills. You need to have all the art assets for all the new weapons and armor because you will team up with someone them equiped.
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Old May 21, 2006, 08:07 AM // 08:07   #38
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Quote:
Originally Posted by VGJustice
How many of the skills that you're concidering here are Prophecies Only skills? I do believe that Word of Healing is Prophecies Only.
Its not.
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Old May 21, 2006, 02:45 PM // 14:45   #39
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I can see why the OP is having the frustrations as he did.

Even though not all the new factions skills are needed to play the game, some builds benefit exclusively from factions skills for example the much debated MM for example.

With the recent MM nerf with the release of factions, i was terribly dissappointed until i capped the Flesh golem Elite and bought the Vamperic Horrors Skill which are factions exclusive skills and the part of the fun in MMing are renewed but i can only imagine the disappointment of those who continue playing without Factions and eventually maybe left out of Groups just because they dont own factions even in GWP.

I suppose this is one of the selling model for the game sadly, as all games companies wants you to buy their new products and will take measures to reward players who do. More so when there is no monthly fees involved and income is dependant on sale of those new expansion. So it is not unrealistic to assume more of such behavior will be seen in future expansions.

As a large part of PvP and PvE community more often than not uses either FoTM or cookie cutter farming builds respectively, it will not be unsual to see them involving new skills in Factions or those from the future expansions as part of the team build and the trend will be that either you have those skills and be able to join the group or you dont and go do something else sadly.

I suggest everyone take this with a pinch of salt and decide for yourself what you think is best for your own gaming experience.
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Old May 21, 2006, 05:20 PM // 17:20   #40
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Let me sum this conversation up... to be competitive you are going to need to have both games. ANET is in this to make a profit. Whatever dream came true for some honest hard working people that made GW1 is now been sold out for the mighty dollar. They arent stupid. Unless ANET pulls some George Lucas Trilogy tricks off. GW games will be in the 10 and under bin at EB Games soon.

Lets see:

American Pie - one the greatest movies of all times
American Pie Band Camp - straight to DVD

Any questions
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